Artilium Blog
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Friday, October 30, 2009
Mobile Apps, the limitations
One of the dilemmas faced by mobile apps developers is which platform or platforms to develop the application for. E.g. should it be an iPhone app with a limited number of subscribers but a great distribution network, Symbian with a great subscriber base but requires signing and has a poorer sales channel, Blackberry with a large business user subscriber base, ... ? Even simple games apps developed for J2ME are not guaranteed to work across multiple phone devices even from the same manufacturer due to differences in the software implementations and user interfaces.
A developer of desktop applications…
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Wednesday, October 07, 2009
Predicting Relevance
The ‘holy grail’ for the delivery of services to your mobile would be to anticipate your service requirements in real-time and deliver what you want before you need to ask for it! This concept was encapsulated by the Google service launched on 1st April 2000 (i) which anticipated your search requests! Almost 10 years on we are in reality not too far from that vision.
A cliché used to illustrate the concept of delivering relevant services is the example of walking past Starbucks, your phone beeps and you have been given a voucher for a free cookie if…
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